Development Timeline of Gaming Platforms
Overall Timeline
This timeline is showing brief advancement and events across all the plaftorms:Ancient -
- First computer - calculator (Antikythera Mechanism)
1880s -
- First mechanical television (by Nipkov)
1890s -
1900s -
- First arcade game (Skee Ball)
- First working mechanical TV (by Rosing)
- First wireless phone (by Stubblefield)
1910s -
1920s -
1930s -
- First coin-operated pinball machine(s) (Whiffle Board / Baffle Ball)
1940s -
- First pinball machine with flippers (Humpty Dumpty)
- First fully functional digital computer (ENIAC)
- First programmable computer (EDSAC)
1950s -
- First interactive electronic game - P vs Com (OXO)
- Second interactive electronic game - P vs P (Tennis for Two)
- First attempt for interactive TV (Winky Dink and You)
- First succesful colour TV (RCA)
- First computer designed to play games (NIMROD)
1960s -
- Spacewar!
- First home console (Brown Box)
- First touchscreen (by EA Johnson)
1970s -
- First commercial coin-op arcade/video game (Galaxy Game / Computer Space)
- Pong
- First personal computer (Altair 8800)
- First portable computer (IMB 5100)
- First official console (Magnavox Oddysey)
- First portable mobile phone (Motorola DynaTAC 8000X)
- First hanheld console game (Auto Race)
- First LAN (ARCNET)
- First networked, first multi-user, first first person shooter game (Maze War)
- Apple PC
- First widespread touchscreen computer (PLATO IV)
1980s -
- First game with animated main character (Pac-Man)
- First game featuring multiple levels and jumping over objects (Donkey Kong)
- First true portable computer/laptop (Osborne 1)
- Gaming computer to revolutionise the industry (Amstrad CPC 464)
- First MMORPG (MAD)
- First game with 3D graphics (Elite)
- MS-DOS
- Macintosh
- Successful handheld console (Game Boy)
1990s -
- MAME
- First interactive broadcast channels - and games on TV (PlayJam)
- First mobile game (Tetris)
- First original mobile game (Snake)
- Firstphone with colour display (Siemens S10)
- First mobile internet (WAP)
- First CD console (Phillips CD-i)
- Transition from 2D to 3D
- First succesful console using CD port (PlayStation)
- First 64-bit console (Nintendo 64)
- First console with online gaming (Sega Dreamcast)
- Game to revolutionise the gaming and define FPS genre (Doom)
- First game targeted at girls (Hawaii High: the Mystery of the Tiki)
- First gaming PC that was meant to be built and customised (Dream Machine)
- First full body motion controller (SEGA Activator)
- First touchpad (apple Newton)
- First mobile phone with touchscreen (Simon Personal Communicator)
- Early step into VR consoles (Virtuality)
2000s -
- First console with DVD player (PlayStation 2)
- First console built like a PC (Xbox)
- First console built like a PC, in addition with multiplayer gaming experience - and ability to download new content (Xbox Live)
- Second company to launch TV gaming (Sky Gamestar/Games)
- First phone to put colour display to good use (Nokia 9210)
- First phones to support Java (Nokia 3410 and Siemens M50)
- Browser game that lied a foundation for future online games (Ogame)
- First MMOG (Phantasy Star Online)
- First body motion controller without a mat or controller (EyeToy)
- First tablet (Microsoft Tablet PC)
- Pioneering game platform/community (Steam)
- First 64 bit processor for PC (Athlon 64)
- Youtube
2010s -
- First arcade 4D game (Dark Escape 4D)
- PS Vita TV portable console
- Apple TV
- Successful full body motion controller (Kinect)
- Windows 10
Arcades
1931 - "The first coin-operated "pinball machine" was invented in 1931 by Automatic Industries and was called "Whiffle Board"." http://www.bmigaming.com/pinballhistory.htm
In other sources, the first coin-operated pinball arcade game was Baffle Ball created by Gottlieb.
These games were considered as gambling and partially banned.
1947 - The interest in pinball games was renewed "due to the invention of flippers in 1947 by the D. Gottlieb Co. in a game called "Humpty Dumpty"." http://www.bmigaming.com/pinballhistory.htm Pinball machines were no longer games of chance, but rather skill.
1971 - "The Galaxy Game was the first commercial [coin-operated] video game. Galaxy Game is a reprogrammed version of Spacewar!" http://infolab.stanford.edu/pub/voy/museum/galaxy.html
Computer Space is another first commercial coin-op game, and just like Galaxy Game, it was inspired by Spacewar!. "Nutting Associates released the world’s first mass-produced and commercially sold video game, Computer Space." http://www.technologizer.com/2011/12/11/computer-space-and-the-dawn-of-the-arcade-video-game/
1972 - Atari Incorporated makes Pong arcade game as a test, which turns out to be succesful. It started to take over pinball machines.
Whether people consider it as a first video game ever made, it is not.
1980 - Toru Iwatani creates PacMan (at first Puck-Man, but the name seemed to be offensive), which became one of the most successful games appealing to all kinds of people. It is also the first game with the animated main character.
1981 - Donkey Kong (or Kong) is being released. "Donkey Kong introduced a number of wholly original game-play ideas to the platform genre. It was the first ever game to feature multiple play-fields, for example. It was also the first game that allowed players to jump over objects." http://www.arcade-history.com/?n=donkey-kong&page=detail&id=666
1997 - MAME (Multiple Arcade Machine Emulator) started allowing to play multiple games on just one machine. It continues being developed and not only allows to play earliest arcade video games but also modern ones. http://wiki.mamedev.org/index.php/FAQ:About
Computers
Ancient (80-? B.C) - Antikythera Mechanism. "This ancient clockwork device is thought to have been constructed around 87 B.C.E, but was lost in 76 B.C.E when the ill-fated cargo ship carrying it sunk. It’s thought that this bronze instrument was a kind of mechanical “computer” used to calculate the positions of astronomical objects." http://www.iflscience.com/technology/new-ancient-treasures-recovered-antikythera-shipwreck
1946 - ENIAC, invented by J. Presper Eckert and John Mauchly at the University of Pennsylvania, was finally completed from its start date of 1943. "It occupied about 1,800 square feet and used about 18,000 vacuum tubes, weighing almost 50 tons. Although the Judge ruled that the ABC computer was the first digital computer, many still consider the ENIAC to be the first digital computer because it was fully functional." http://www.computerhope.com/issues/ch000984.htm
1949 - EDSAC (Electronic Delay Storage Automatic Calculator) was a first British computer built in University of Cambridge. It's "considered to be the first stored program electronic computer." http://www.computerhope.com/issues/ch000984.htm
The computer was massive and occupied a large space or the room it was in as well as required large power supply.
"EDSAC used 32 mercury delay lines (or "long tanks") storing 1024 words. Each tank stored 16 words of 35 bits. EDSAC also used 3 monitor tubes (CRTs), one of which displayed the contents of one of the long tanks. Thus, the display was a matrix of 35 x 16 dots. EDSAC was not very stable but worked pretty well. It operated 600 instructions per second." http://www.pong-story.com/1952.htm
1951 - NIMROD is the first computer ever designed specifically to play games. "NIMROD was the first digital computer designed specifically to play a game, though its actual purpose was to illustrate the principles of the digital computer to the public when almost no one had seen or interacted with a computer. " http://www.historyofinformation.com/expanded.php?id=4471
1952 - OXO (or Noughts and Crosses) is a first interactive, electronic game. It simulated noughts and crosses and it was played against artificial intelligence. OXO was created by Sandy Douglas on the EDSAC computer.
1958 - Tennis for Two is considered as video game ever, although is second. It was designed and created by nuclear physicist, William Higinbotham. "Two people played the electronic tennis game with separate controllers that connected to an analog computer and used an oscilloscope for a screen." https://www.bnl.gov/about/history/firstvideo.php
1962 - Spacewar!, designed by Steve Russell, was the first popular and sort of influential game. "It took the team about 200 man-hours to write the first version of Spacewar. Steve Russell wrote Spacewar on a PDP-1, an early DEC (Digital Equipment Corporation) interactive mini computer which used a cathode-ray tube type display and keyboard input." http://inventors.about.com/od/sstartinventions/a/Spacewar.htm
1973 - PLATO IV is the first widespread and the first [widely] used touchscreen given to schools and used in exams. "With only limited touchscreen specific functionality, the PLATO IV was only used on a limited basis for student functions and exams. Though it was not the fanciest creation ever invented, it started what has been a wonderful growth of better technology." http://briskfx.com/history-of-touchscreen/
1974 - "Maze War (also known as The Maze Game, Maze Wars or simply Maze) was the first networked, 3D multi-user first person shooter game. Maze first brought us the concept of online players as eyeball "avatars" chasing each other around in a maze)." http://www.digibarn.com/history/04-VCF7-MazeWar/
1975 - Altair 8800 is the first Personal Computer made by Henry Edward Roberts.
"The IBM 5100 [weighting 50 pounds and having a tiny screen] is recognized as the first portable computer." http://www.computerhope.com/issues/ch000984.htm
1976 - First Apple computer is created by Steve Wozniak and advertised by Steve Jobs. In this year it was shown to the public. "[Other] PCs were not user friendly enough so he wrote a BASIC language assembler into the ROM [they intended] that every user should be allowed to know everything about their computer." http://applemuseum.bott.org/sections/computers/a1.html
1977 - ARCNET is the first ever LAN (Local Area Network), developed by Datapoint Corporation in Texas. "It was the simplest, and least expensive type of local-area network. It used a token-ring architecture, supported data rates of 2.5 Mbps, and connected up to 255 computers. A special advantage of ARCnet is that it permitted various types of transmission media to be mixed on the same network." http://www.old-computers.com/history/detail.asp?n=23&t=3
1980 - "Microsoft focuses on a new operating system—the software that manages, or runs, the computer hardware and also serves to bridge the gap between the computer hardware and programs, such as a word processor. It’s the foundation on which computer programs can run. They name their new operating system "MS‑DOS."" http://windows.microsoft.com/en-gb/windows/history#T1=era0
1981 - Adam Osborne developed the first true portable computer, named Osborne 1. It was much lighter and looked like a laptop with closable screen and keyboard.
1984 - Amstrad CPC 464 (CPC stands for Colout Personal Computer) revolutionised the computer market by having great graphics and good sound. It competed with Spectrum and Commodore 64, but it was said to be much better than them. It was designed to be the gaming computer and had free games sold with it.
"“Games were very important for the 464,” continues Perry. “[...] for me the CPC 464 was 100 percent a games machine.” The 8-bit CPC was impressive. Amstrad decided to use tapes as the storage medium because they were cheap. It was a good decision – it placed the CPC within the affordable reach of children and so the machine slowly became a strong games contender." http://www.retrogamer.net/profiles/hardware/amstrad-cpc-464/
MAD (Multi Access Dungeon) is the first global MMORPG (Massively Multiplayer Online Role-Playing Game) game. It was developed by two French students; Bruno Chabrier and Vincent Lextrait. "It ran on the BITNET node [...]. MAD was the first MMORPG in Europe, and the first offered for free." http://www.lextrait.com/Vincent/mad.html
Elite is the first game to use 3D graphics. It was created by Ian Bell and David Braben. "Elite established three big staples of modern game development: The open-world format, wire-frame 3D graphics, and procedurally generated levels." http://motherboard.vice.com/read/remembering-elite-the-most-important-game-of-the-early-80s
1993 - Doom (developed by id Software) was a game that revolutionised gaming. "Incredibly ahead of its time, this game has influenced modern video gaming to the point of a formation of a brand new genre." http://www.nubimagazine.com/doom-changed-everything/
1994 - Hawaii High: the Mystery of the Tiki, created by Trina Roberts (creator of Barbie and Wonder Woman), was the first game to be targeted at girls. It wasn't a successful game, but it established factors for future games for girls (character-centered plot, relationships and friendships, etc.) [link to google books]
1996 - The very first Dream Machine is created - the first computer which you can build completely by yourself and freely upgrade. It was predominantly meant for games. "Most people bought prefab boxes and upgraded the weaker components (if the PCI slots weren’t blocked by ribbon or power cables, that is. Most manufacturers assumed no one would ever open the case.)" http://www.maximumpc.com/check-out-the-original-dream-machine/
2002 - Ogame has been developed by Alexander Rosner. It was the first game on a website Gameforge and it "laid the foundation for the leading provider of online [and browser] games in the western world" http://corporate.gameforge.com/en/about/ "It is also one of the most popular and long-lasting browser games of all time." http://corporate.gameforge.com/en/press-release/a-decade-of-browser-game-history-ogame-online-10-years/
"The first 64-bit processor, AMD’s Athlon 64, becomes available to the consumer market." http://www.livescience.com/20718-computer-history.html
2015 - Windows 10 is distributed to people free for the first time in Microsoft company. It also moves from the big and stable releases into the frequent actualisations in response to customer use.
"Devices worldwide are super‑connected and sharing content at incomparable speeds, and Windows 10 works to make that collaboration seamless and delightful." http://windows.microsoft.com/en-gb/windows/history#T1=era11
http://www.maximumpc.com/the-history-of-a-dream-how-the-ultimate-pc-has-evolved-in-15-years/
http://windows.microsoft.com/en-gb/windows/history#T1=era0
http://www.computerhope.com/history/index.htm
Consoles
add - technical console development and the most modern ones, 3d consoles (virtual boy, oculus rift)1967 - The first video game console was named Brown Box, since it was a wooden box. It was a prototype created by Ralph Henry Baer (American of German origin), also knows as the "Father of Video Games".
http://www.polygon.com/2013/7/13/4520326/magnavox-odyssey-inventor-baer-is-certain-of-his-own-legacy
1972 - The new technology was presented to and licensed by company Magnavox, who produced the first official home console - Magnavox Odyssey. The console had 6 cartriges with 2 games each (12 in total): "Table tennis , Simon says , Submarine , Analogic , Haunted house , Roulette , States , Ski , Football , Cat and mouse , Hockey and Tennis." http://www.magnavox-odyssey.com/Standard%20games.htm1975 - Atari created home TV version of Pong arcade game, "it turns out to be one of the hottest selling items for the 1975 holiday shopping season with people waiting several hours in line to purchase." https://www.atari.com/history/1972-1984-0
1977 - Atari Video Computer System was produced to compete with Magnavox Odyssey. It featured the game Combat and 9 other games. "This system, later renamed the Atari 2600, would come to dominate the industry for many years." http://www.atariage.com/2600/
"The very first handheld video game in history is Mattel Electronics’ Auto Race, released in 1977, which used an LED based display. Many may not have heard of it, but I bet people will remember the next game that Mattel Electronics released that year, Football." http://www.revrob.com/sci-tech/263-the-history-of-handheld-game-console-generations-uncoupling-handhelds-from-home-console-generations
1983 - Nintendo (the company that started by distributing Hanafuda - Flower cards) produced its first home console FAMICOM, Family Computer, "later renamed Nintendo Entertainment System (NES) when it launched worldwide". https://www.nintendo.co.uk/Corporate/Nintendo-History/Nintendo-History-625945.html Some of the games developed for the sonsole were Metroid, Legend of Zelda and Super Mario Bros. which became the most popular than the others.
Myron Krueger created and introduced the first multi-touch human device called Video Place. It included several devices and cameras monitoring the movement and processing it onto the screens as silhouettes.
"It used projectors and video cameras to track hands, fingers, and the people they belonged to. Unlike multitouch, it wasn't entirely aware of who or what was touching, though the software could react to different poses." http://arstechnica.com/gadgets/2013/04/from-touch-displays-to-the-surface-a-brief-history-of-touchscreen-technology/2/
1988 - SEGA released it's third console Mega Drive/Genesis, which was its best console of all time.
1989 - Nintendo releases it's first hanheld console, Game Boy. "In many ways it defined what handheld gaming should be with its low price point, small size, low battery consumption, and high quality games." http://www.revrob.com/sci-tech/263-the-history-of-handheld-game-console-generations-uncoupling-handhelds-from-home-console-generations
1990 - Virtuality, developed by Virtuality Group, is an early attempt into VR (Virtual Reality) console gaming. "Both [vr systems; stand up one and vehicle cockpit] used headsets with built in screens to put gamers right into the position of the characters they played in the games." http://www.cheatsheet.com/technology/a-trip-down-virtual-reality-road-6-systems-of-the-past.html/?a=viewall
1991 - "In the first few years of 1990s, there is a notable shift in the medium used for storing games from cartridges to compact discs. What this meant was that there were increased capacities for video gaming, prompting as well a transition of 2D graphics to that of 3D. The first CD console was launched by Philips (1991) – the CD-i. Regrettably, the console was more commonly recognized as a failure for its sub-standard games and frustrating controllers." http://www.hongkiat.com/blog/evolution-of-home-video-game-consoles-1967-2011/
1994 - Sony, which earlier was only helping out Nintendo technically (by developing CD-ROM drive for them), announced it's first console in 1991 and finally released - PlayStation. "The Play Station would have a port to play Super Nintendo cartridges, as well as a CD-ROM drive that would play Sony Super Discs. The machine would be able to play videogames as well as other forms of interactive entertainment, as was considered important at the time." http://uk.ign.com/articles/1998/08/28/history-of-the-playstation
1996 - Nintendo launched the first ever 64-bit console named Nintendo 64. Instead of CDs the company still stuck to cardriges.
1998 - SEGA released Sega Dreamcast. "In terms of providing internet support via its built-in modem for online playing, Dreamcast was the pioneer back in 1998." http://www.hongkiat.com/blog/evolution-of-home-video-game-consoles-1967-2011/ It was however their last console.
2000 - Sony introduced its next console, PlayStation 2, with built-in DVD player.
SegaNet (an internet for Dreamcast) publishes the first massively multiplayer online game (MMOG) - Phantasy Star Online. http://www.pbs.org/kcts/videogamerevolution/history/timeline_flash.html
2001 - Microsoft officially launches Xbox and its best known shooter game - HALO. "Originally dubbed the “DirectX Box,” the console was intended to be the first game system built like a PC and to bring all of the flexibility and power of a gaming rig to the console market." http://www.digitaltrends.com/gaming/the-history-of-the-xbox/
2002 - Microsoft launched Xbox Live, new multi-player gaming experience allowing worldwide competitions. "Along with being able to connect with friends (and strangers), Xbox Live also made it possible to download new content and take multiplayer interaction to a new level." http://www.digitaltrends.com/gaming/the-history-of-the-xbox/
2004 - "EyeToy was the first peripheral that allowed a user to play a game with their body by using gesture recognition and computer vision. The cameras were used with a PlayStation 2 and the games were generally fun in nature, such as having to scrub a window clean with your hands." http://listverse.com/2010/05/11/15-firsts-in-video-game-history/
2010 - Kinect, for Xbox 360, is the successful full body motion controller.
"One is infrared to determine depth and two additional cameras to see in 3 dimensions. The most advanced aspect of the device is the software that converts the data captured by the cameras into game input." http://www.giantbomb.com/kinect-for-xbox-360/3000-35/
***
http://www.hongkiat.com/blog/evolution-of-home-video-game-consoles-1967-2011/http://www.revrob.com/sci-tech/263-the-history-of-handheld-game-console-generations-uncoupling-handhelds-from-home-console-generations
https://www.nintendo.co.uk/Corporate/Nintendo-History/Nintendo-History-625945.html
http://www.digitaltrends.com/gaming/the-history-of-the-xbox/
http://news.bbc.co.uk/1/hi/technology/6295359.stm
Television
1884 - Paul Gottlieb Nipkov has developed the first mechanical television. "He succeeded in sending images through wires with the help of a rotating metal disk. This technology was called the ‘electric telescope’ that had 18 lines of resolution." http://www.thehistoryoftelevision.com/
1906 - "Boris Rosing combines Nipkow's disk and a cathode ray tube and builds the first working mechanical TV system." http://courses.washington.edu/pioneers/tv.html
1953 - Winky Dink and You as a first attempt for interactive TV. To take part in this there was a drawing kit including plastic mat and crayons. "The show was an annoyance to some parents when their kids would draw directly on the TV screen without using an overlay." http://www.cedmagic.com/history/winky-dink.html
The first successful colour TV is being sold, though is wasn't popular until "late 1960s when set prices dropped and consumers heard their favorite shows were suddenly in color." http://old.post-gazette.com/tv/20031231colortv1231p3.asp
1967 - The history of television in gaming starts with the first (prototype) console, Brown Box. At this time TVs were only used as a screen projection, supporting newer and newer consoles.
1999 - PlayJam "originally emerged in 1999 as one of the first ever interactive broadcast channels
through Canal Sat in France and BSkyB in the UK." http://www.playjam.com/media/Downloads/Presses/PlayJam%20to%20Launch%20on%20Samsung%20TV.pdf
It was the first company to revolutionise making games straight on TV. At this point the games were mostly casual and looked like any mobile games/apps and nothing like next gen.
2001 - Sky is the second company that launched TV gaming, named Sky GameStar (later renamed Sky Games). "Sky Gamestar is the UK's leading provider of television games and is available to over 7.8 million Sky homes in the UK and Ireland. Viewers play the games using their Sky digital remote control or the Sky Gamepad, the first dedicated games controller for digital satellite TV." http://www.gamesindustry.biz/articles/sky-gamestar-celebrates-4-years
2014 - PlayStation (Vita) TV is being released. It's a portable small console allowing to play games on TV and connect to actual PlayStation. http://www.mirror.co.uk/news/technology-science/technology/e3-2014-playstation-tv---3675841
(coming soon - 2016?) - Apple is going to release Apple TV which will allow people to play games on TV with use of controllers but also remote, iPhones and iPads (these last allowind dual screen). The games and other apps will be accessed by AirPlay (which before 2010 was iTunes).
http://www.apple.com/uk/tv/games-and-more/ & http://www.cultofmac.com/57429/september-ipod-event-in-ios-4-2-airtunes-becomes-airplay/57429/
Mobile
calculator games, nokia & motorola, other phones... tablets? text messaging, touch screen, colour? cell phone, smart phone.1908 - Nathan Stubblefield patented the first wireless "mobile" phone. "He originally applied his patent to only radio telephones. But by doing this he only meant to create a telephone that could operate with strings." http://mobilephones.umwblogs.org/invention/
1965 - The very first touchscreen has been developed by E A Johnson. "The piece featured a diagram describing a type of touchscreen mechanism that many smartphones use today—what we now know as capacitive touch." http://arstechnica.com/gadgets/2013/04/from-touch-displays-to-the-surface-a-brief-history-of-touchscreen-technology/1/
1973 - Martin Cooper invented the first portable mobile phone named Motorola DynaTAC 8000X. "[He] used the technology of the police radio and applied it to the technology of the day to make the first working portable mobile phone." http://mobilephones.umwblogs.org/invention/
1993 - Apple Newton, developed by Apple, is the first touchpad (handheld device with touchscreen). "Newton had no external keyboard or buttons, all functionality had to use the touchscreen." http://briskfx.com/history-of-touchscreen/
Simon Personal communicator was developed by IBM and BellSouth. It was the first mobile phone with touchscreen. "It featured paging capabilities, an e-mail and calendar application, an appointment schedule, an address book, a calculator, and a pen-based sketchpad. It also had a resistive touchscreen that required the use of a stylus to navigate through menus and to input data." http://arstechnica.com/gadgets/2013/04/from-touch-displays-to-the-surface-a-brief-history-of-touchscreen-technology/2/
http://www.phonearena.com/news/This-was-the-worlds-first-cell-phone-with-a-game-loaded-on-it_id62920
1994 - Tetris is a first mobile game on mobile phones. It appeared on a Danish phone Hagenuk MT-2000. However the original tetris was made way before (in 1985) on a PC by Pajitnov. http://www.three.co.uk/Discover/Sharing_stuff/Candy_Crush_and_the_evolution_of_mobile_games & http://tetris.wikia.com/wiki/History1997 - Snake as a first original mobile game, appeared on Nokia 6610. It became the most popular mobile game and stayed this way for several years.
1998 - "The year marked the debut of the Siemens S10, which is regarded as the first phone with a color display. [...] It could reproduce just four colors – red, green, blue, and white – and while it was an innovation for its time, it wasn't something you'd call pretty or practical." http://www.phonearena.com/news/Did-you-know-which-was-the-first-phone-with-a-color-display_id61385
http://www.pocketgamer.biz/feature/10619/a-brief-history-of-mobile-games-in-the-beginning-there-was-snake/ "WAP was a stripped-down version of HTTP, which is the basic protocol of the World Wide Web." http://www.uky.edu/~jclark/mas490apps/History%20of%20Mobile%20Apps.pdf
2000 - "The Nokia 9210 Communicator, on the other hand, put its color display to good use. Launched in 2000, the phone offered a 640 by 200 pixel LCD screen and a user interface that took advantage of it. One could access the web, play games, and view images with a 4096 color palette." http://www.phonearena.com/news/Did-you-know-which-was-the-first-phone-with-a-color-display_id61385
2002 - Nokia 3410 and Siemens M50 are the first phones to support Java. That allowed the better gaming performance.
Microsoft Tablet PC, by Microsoft, is the very first tablet, a mobile computer with touchscreen. "This allowed users to interact with their computers without the need for awkward tools such as the keyboard." http://briskfx.com/history-of-touchscreen/
http://openmobilealliance.org/about-oma/frequently-asked-questions/
http://www.prnewswire.co.uk/news-releases/gameloft-launches-mobile-games-for-touch-screen-handsets-155815265.html
http://www.uswitch.com/mobiles/guides/history_of_mobile_phones/
http://www.pocketgamer.biz/feature/10626/a-brief-history-of-mobile-games-2000-a-brave-new-world/





































































